EOC 2024 - I Will Attend Giveaways!
Win serious test gear by helping spread the word about the Embedded Online Conference, invites Stephane. Share the provided image on LinkedIn with #EOC2024 and #embeddedsystems by April 29 to enter raffles for gear like a LulzBot Mini 2, Saleae Logic Pro 8, Joulescope JS220, and a DSC-5300 oscilloscope. It only takes a few minutes to qualify.
Blinkenlights 2.0
Nothing spells old movie computers like a panel of randomly blinking lights, but in fact, these so-called "blinkenlights" can be valuable indicators - especially in embedded systems where the user interface must be minimal, small and cheap. Control of these lights can be achieved using a very simple, real-time interpreted script, and this kind of solution may be extended to other and more complex embedded tasks.
You Don't Need an RTOS (Part 1)
In this first article, we'll compare our two contenders, the superloop and the RTOS. We'll define a few terms that help us describe exactly what functions a scheduler does and why an RTOS can help make certain systems work that wouldn't with a superloop. By the end of this article, you'll be able to: - Measure or calculate the deadlines, periods, and worst-case execution times for each task in your system, - Determine, using either a response-time analysis or a utilization test, if that set of tasks is schedulable using either a superloop or an RTOS, and - Assign RTOS task priorities optimally.
C++ Assertion? Well Yes, But Actually No.
Assertions are a double-edged sword - on one side you enforce program correctness catching bugs close to their origin, on the other your application is subject to run-time error, like any interpreted language. This article explores what C++ can offer to get the advantages of assertions, without risking the crashes by moving contract checking at compile time.
The volatile keyword
Although the C keyword volatile is very useful in embedded applications, care is needed to use it correctly and vigilance is required to ensure its correct implementation by compilers.
When a Mongoose met a MicroPython, part I
This is more a framework than an actual application, with it you can integrate MicroPython and Cesanta's Mongoose.
Mongoose runs when called by MicroPython and is able to run Python functions as callbacks for the events you decide in your event handler. The code is completely written in C, except for the example Python callback functions, of course. To try it, you can just build this example on a Linux machine, and, with just a small tweak, you can also run it on any ESP32 board.
Getting Started With CUDA C on an Nvidia Jetson: GPU Architecture
In the previous blog post (Getting Started With CUDA C on Jetson Nvidia: Hello CUDA World!) I showed how to develop applications targeted at a GPU on a Nvidia Jetson Nano. As we observed in that blog post, performing a calculation on a 1-D array on a GPU had no performance benefit compared to a traditional CPU implementation, even on an array with many elements. In this blog post, we will learn about the GPU architecture to better explain the behavior and to understand the applications where a GPU shines (hint: it has to do with graphics).
Understanding Microchip 8-bit PIC Configuration
The second post of a five part series picks up getting started developing with Microchip 8-bit PIC Microcontroller by examining the how and why of processor configuration. Topics discussed include selecting the oscillator to use during processor startup and refining the configuration once the application starts. A walk through of the code generated by the Microchip IDE provides a concrete example of the specific Configuration Word and SFR values needed to configure the project specific clock configuration.
C to C++: Templates and Generics – Supercharging Type Flexibility
"C to C++: Templates and Generics – Supercharging Type Flexibility" illuminates the rigidity of C when managing multiple types and the confusion of code replication or macro complexity. In contrast, C++ offers templates, acting as type-agnostic blueprints for classes and functions, which allows for the creation of versatile and reusable code without redundancy. By using templates, developers can define operations like add once and apply them to any data type, simplifying codebases significantly. Generics further this concept, enabling a single code structure to handle diverse data types efficiently—a boon for embedded systems where operations must be performed on varying data, yet code efficiency is critical due to resource limitations. The blog walks through practical applications, showcasing how templates streamline processes and ensure type safety with static_assert, all while weighing the pros and cons of their use in embedded software, advocating for careful practice to harness their full potential.
Using (Apache) NuttX Buttons Subsystem
You do not need to poke GPIO registers to read switches in NuttX, the OS provides a Buttons subsystem that delivers named events, multi-button support, and optional software debouncing. This post walks through wiring two breadboard buttons on a Raspberry Pi Pico, enabling the input and buttons drivers via menuconfig, building nuttx.uf2, and testing the buttons over the usbnsh serial console. It highlights why a simple hardware debounce is still a good idea.
Skills For Embedded Systems Software Developers
Embedded development demands a broad, practical skillset, and this post lays out the core knowledge employers expect across software, hardware, and tooling. It highlights essential languages like C, low-level concepts such as interrupts and RTOS, plus hardware skills like debugging with JTAG and using oscilloscopes. You also get realistic timelines, hands on study advice, and resource pointers to build a portfolio that proves you can ship reliable firmware.
Use DPLL to Lock Digital Oscillator to 1PPS Signal
Michael Morris demonstrates a practical DPLL that locks a Direct Digital Synthesizer to a GPS 1PPS signal, achieving sub-microsecond alignment and removing reference-oscillator frequency error. The design uses a Phase-Frequency Detector for 0 degree phase lock, a multiplier-free α-filter, and a limiter to prevent saturation, and includes coast and re-lock logic plus a synthesizable Verilog reference core.
Working with Strings in Embedded C++
This article discusses the use of strings in embedded systems. It explains how the need for and use of strings in embedded systems has changed with the advent of cheaper, full graphic displays and the growth of the ‘Internet of Things’ (IoT). The article also covers character literals, C-Strings and string literals, and the difference in memory models between them. It also highlights the safety and security issues that arise from using strings in embedded systems. Finally, it explains how C++11 introduced a Raw string literal type that is useful for storing file paths or regular expressions.
MSP430 Launchpad Tutorial - Part 2 - Interrupts and timers
Interrupts let the MSP430 respond to events without wasting CPU time, and this tutorial walks through using TimerA and Port 1 interrupts on the LaunchPad. Enrico shows how to configure TACTL, CCR0 and CCTL0 to generate a periodic TimerA interrupt, and how to set up P1IE, P1IES and P1IFG to catch a button press. The code toggles LEDs and enters LPM0 while waiting for interrupts.
Linear Feedback Shift Registers for the Uninitiated, Part X: Counters and Encoders
Jason Sachs shows how linear feedback shift registers can be practical counters and compact absolute encoders, and why the choice of polynomial matters. He explains using primitive and reducible polynomials to get long but decode-friendly periods, demonstrates a 48-bit example, and lays out a De Bruijn chain-code encoder that turns an extra track into quick absolute resynchronization. Read to learn implementation tradeoffs and decoding strategies.
Patterns of Thinking: Metaphors in Programming
Why do some programming ideas click while others confuse engineers? This post shows that the metaphors you choose — from biological classification for inheritance to a “quantum” analogy for hierarchical state machines — shape how developers learn, design, and communicate. It also explains the surprising power of anthropomorphic (“naïve psychology”) language in team discussions and gives practical cautions about when metaphors help or mislead.
My Love-Hate Relationship with Stack Overflow: Arthur S., Arthur T., and the Soup Nazi
Jason Sachs traces his decade-long relationship with Stack Overflow, celebrating its fast answers, polished UI, and massive searchable archive while calling out a growing culture of harsh moderation. He argues strict, quality-first closures and inflexible automation often alienate newcomers and block helpful short-term answers. The post urges kinder handling of gray-area questions and smarter automation to keep the site useful and welcoming.
Return of the Delta-Sigma Modulators, Part 1: Modulation
Jason Sachs returns to delta-sigma modulators with a hands-on, code-first treatment that focuses on the DAC side of things. Part 1 walks through first- and second-order kernels, linearized analysis, spectra, and practical coefficient choices while illustrating results with Python simulations. Expect clear rules of thumb for A, R, and B, a derivation of noise shaping behavior, and a useful error bound for RC filtering.
Square root in fixed point VHDL
In this blog we will design and implement a fixed point square root function in VHDL. The algorithm is based on the recursive Newton Raphson inverse square root algorithm and the implementation offers parametrizable pipeline depth, word length and the algorithm is built with VHDL records and procedures for easy use.
Practical CRCs for Embedded Systems
Stephen Friederichs shows a practical way to get correct CRC code quickly by using PyCRC to generate C implementations, then verifying them on the desktop and an AVR ATMega328P. The post walks through the common generation algorithms, how to self-test with the standard "123456789" check value, and a real timing comparison that exposes the speed versus memory tradeoffs for embedded systems.
Lost Secrets of the H-Bridge, Part I: Ripple Current in Inductive Loads
Jason Sachs digs into what PWM switching actually does to current in an H-bridge with an inductive load, and why that ripple matters for motors and power converters. He derives closed-form ripple formulas, shows how to compute a reference current I_R0 = VDC·T/L, and uses Python and sympy to plot and verify results. Read it for practical rules to halve ripple and raise its frequency.
Cortex-M Exception Handling (Part 1)
This article describes how Cortex-M processors handle interrupts and, more generally, exceptions, a concept that plays a central role in the design and implementation of most embedded systems.
Introduction to Microcontrollers - 7-segment displays & Multiplexing
Seven-segment displays can eat dozens of GPIO pins and dozens of resistors, but multiplexing trades pins for time and cuts component count dramatically. Mike Silva shows a hands-on AVR C implementation with segment encoding, a 100 Hz display scan ISR, several integer-to-digit conversion techniques, and software workarounds for messy pin mappings. He also demonstrates a timer "leapfrog" to reuse one timer for two tasks and compares performance so you can choose the best approach for your MCU.
Embedded Toolbox: Programmer's Calculator
A tiny but powerful cross-platform tool, QCalc evaluates full C-syntax expressions so you can paste results straight into firmware. It handles bitwise ops, mixed hex/decimal/binary constants, and scientific math, and it automatically shows integer results in formatted hex and binary. The post explains key features, variable handling, error messages, and how to run qcalc.tcl with the wish Tk interpreter.
Important Programming Concepts (Even on Embedded Systems) Part IV: Singletons
Singletons are convenient but often a modularity killer, especially in embedded firmware. Jason Sachs walks through the many faces of singletons, from static members and globals to hardware registers and user-visible application singletons, and shows practical ways to avoid tight coupling. Read this for concrete embedded examples and pragmatic fixes like passing state explicitly, using interfaces or factories, and isolating unavoidable globals in a HAL.
Lost Secrets of the H-Bridge, Part III: Practical Issues of Inductor and Capacitor Ripple Current
Jason Sachs cuts through the math to show what ripple current actually does to H-bridge hardware. He explains why peak current is the limiting factor for inductors, why capacitor ESR usually dominates DC-link voltage ripple, and how center-aligned PWM and duty selection reduce harmonics and ripple. Read this if you want practical rules of thumb and calculation templates for real power-electronics designs.
Free Goodies from Embedded World - What to Do Next?
Stephane Boucher went on a hunt for free stuff at Embedded World to assemble a giveaway bundle for a lucky reader. This short update shares that haul and asks the embedded community for ideas on what to do next. It is a conversational call for suggestions, aiming to turn conference swag into a useful prize.
VHDL tutorial - combining clocked and sequential logic
Need the ADC clock to sometimes be the raw 40MHz input? Gene Breniman shows how to extend a reloadable, counter-based VHDL clock divider to support a master-clock pass-through by using a conditional signal assignment to switch between the internal ADCClk and Mclk. The article also covers remapping ClkSel values and includes a working XC2C32A CPLD build that leaves room for future enhancements.
Delayed printf for real-time logging
Yossi Kreinin demonstrates delayed printf, a technique that records printf format pointers and raw argument words into a compact buffer so logging does not disturb real-time timing. He walks through a small C++11 writer using variadic templates and an atomic buffer plus a gdb Python reader that reconstructs formatted messages from executables or core dumps. The result is readable post-processed logs with minimal runtime overhead.
Modern C++ in Embedded Development: (Don't Fear) The ++
While C is still the language of choice for embedded development, the adoption of C++ has grown steadily. Yet, reservations about dynamic memory allocation and fears of unnecessary code bloat have kept many in the C camp. This discourse aims to explore the intricacies of employing C++ in embedded systems, negotiating the issues of dynamic memory allocation, and exploiting the benefits of C++ offerings like std::array and constexpr. Moreover, it ventures into the details of the zero-overhead principle and the nuanced distinctions between C and C++. The takeaway? Armed with the right knowledge and a careful approach, C++ can indeed serve as a powerful, safer, and more efficient tool for embedded development.




























