Finite State Machines (FSM) in Embedded Systems (Part 2) - Simple C++ State Machine Engine
When implementing state machines in your project it is an advantage to rely on a tried and tested state machine engine. This component is reused for every kind of application and helps the developer focus on the domain part of the software. In this article, the design process that turns a custom C++ code into a finite-state machine engine is fully described with motivations and tradeoffs for each iteration.
Getting Started With CUDA C on an Nvidia Jetson: Hello CUDA World!
In this blog post, I introduce CUDA, which is a framework designed to allow developers to take advantage of Nvidia's GPU hardware acceleration to efficiently implement certain type of applications. I demonstrate an implementation to perform vector addition using CUDA C and compare it against the traditional implementation in "regular" C.
Modeling Gate Drive Diodes
This is a short article about how to analyze the diode in some gate drive circuits when figuring out turn-off characteristics --- specifically, determining the relationship between gate drive current and gate voltage during turn-off of a power transistor.
Getting Started with the Microchip PIC® Microcontroller
This first post of a five part series looks at the available hardware options for getting started with Microchip 8-bit PIC® Microcontroller, explores the MPLAB® X Integrated Development Environment and walks through setting up a project to expose the configured clock to an external pin and implement a single output GPIO to light an LED.
Make Your Own MCU Boards (2023 Teardown Conference)
Ditch the development boards! Products like the Nucleo development boards serve a wonderful purpose, but they’re ill-suited for projects that need to be small and cheap, such as hobby projects or products just beginning a production run. In this talk (a recording from the 2023 Teardown Conference), you’ll learn how to put a microcontroller or other custom circuit on a PCB a little larger than a stick of gum for less than $3 a board.
BusyBox; The Swiss Army Knife of Embedded Linux
In this article we cover the BusyBox, how it's designed to be optimized for embedded targets, and how to configure and build it in different ways, we also covered the license and limitation, which led to the development of ToyBox, I hope you enjoyed the article, please leave a comment for any correction or suggestions.
Creating a GPIO HAL and Driver in C
Creating a GPIO Hardware Abstraction Layer (HAL) in C allows for flexible microcontroller interfacing, overcoming the challenge of variability across silicon vendors. This method involves reviewing datasheets, identifying features, designing interfaces, and iterative development, as detailed in the "Reusable Firmware" process. A simplified approach prioritizes essential functions like initialization and read/write operations, showcased through a minimal interface example. The post also highlights the use of AI to expedite HAL generation. A detailed GPIO HAL version is provided, featuring extended capabilities and facilitating driver connection through direct assignments or wrappers. The significance of a configuration table for adaptable peripheral setup is emphasized. Ultimately, the blog illustrates the ease and scalability of developing a GPIO HAL and driver in C, promoting hardware-independent and extensible code for various interfaces, such as SPI, I2C, PWM, and timers, underscoring the abstraction benefits.
Using (Apache) NuttX USERLED Subsystem
In the previous article (https://embeddedrelated.com/showarticle/1623.php) we saw how to use GPIOs on NuttX testing on RaspberryPi Pico as example. In that article we used the GPIO output to control an LED, but there is a better way to do that. Of course, NuttX has an LED subsystem similar to Linux LED subsystem: it is called USERLED. Today we will see how to control LEDs using NuttX's USERLED subsystem.
The main advantage of using the USERLED...
3D printing for embedded development
Used mostly for creating little plastic objects, the desktop 3D printer is not an obvious addition to the embedded developer's toolbox. However, if you're looking for more reasons to get one, or already have one that's mostly gathering dust, here are a couple of embedded-related ways to get more value out of it.
Working with Strings in Embedded C++
This article discusses the use of strings in embedded systems. It explains how the need for and use of strings in embedded systems has changed with the advent of cheaper, full graphic displays and the growth of the ‘Internet of Things’ (IoT). The article also covers character literals, C-Strings and string literals, and the difference in memory models between them. It also highlights the safety and security issues that arise from using strings in embedded systems. Finally, it explains how C++11 introduced a Raw string literal type that is useful for storing file paths or regular expressions.
Introduction to Microcontrollers - Timers
Timers - Because "When" MattersComputer programs are odd things, for one reason because they have no concept of time. They may have the concept of sequential execution, but the time between instructions can be essentially any number and the program won't notice or care (unless assumptions about time have been built into the program by the programmer). But the real world is not like this. In the real world, especially the real embedded world,...
Are We Shooting Ourselves in the Foot with Stack Overflow?
Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.
Dealing With Fixed Point Fractions
Fixed point fractional representation always gives me a headache because I screw it up the first time I try to implement an algorithm. The difference between integer operations and fractional operations is in the overflow. If the representation fits in the fixed point result, you can not tell the difference between fixed point integer and fixed point fractions. When integers overflow, they lose data off the most significant bits. When fractions overflow, they lose data off...
The Other Kind of Bypass Capacitor
There’s a type of bypass capacitor I’d like to talk about today.
It’s not the usual power supply bypass capacitor, aka decoupling capacitor, which is used to provide local charge storage to an integrated circuit, so that the high-frequency supply currents to the IC can bypass (hence the name) all the series resistance and inductance from the power supply. This reduces the noise on a DC voltage supply. I’ve...
The DSP Online Conference - Right Around the Corner!
It is Sunday night as I write this blog post with a few days to go before the virtual doors of the very first DSP Online Conference open..
It all started with a post in the DSPRelated forum about three months ago. We had just had a blast running the 2020 Embedded Online Conference and we thought it could be fun to organize a smaller event dedicated to the DSP community. So my goal with the post in the forum was to see if...
C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)
In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.
Patterns of Thinking: Metaphors in Programming
Several years ago, I once attended an “Object-Oriented Analysis and Design” training. As most such courses go, the instructor began with brushing up on the fundamental OO concepts. When explaining inheritance, the instructor spontaneously compared inheriting from a class to passing traits from parents to the offspring in a family. At first, this “family tree” metaphor seemed to make a lot of sense and most attendees nodded approvingly. However, when the instructor discussed...
Beware of Analog Switch Leakage Current
I’ve written about leakage current of CMOS circuitry several times previously, but it’s always been as a warning tossed aside, something to scare inexperienced youngsters, like the boogeyman or the chupacabra. Today I want to show you a specific example.
Let’s say I want to make a switchable reference that takes a 1.25V reference voltage and either buffers it or multiplies it by a gain of 2. I have three ideas of circuits that will do this:
In all cases, I have a...
Linear Feedback Shift Registers for the Uninitiated, Part V: Difficult Discrete Logarithms and Pollard's Kangaroo Method
Last time we talked about discrete logarithms which are easy when the group in question has an order which is a smooth number, namely the product of small prime factors. Just as a reminder, the goal here is to find \( k \) if you are given some finite multiplicative group (or a finite field, since it has a multiplicative group) with elements \( y \) and \( g \), and you know you can express \( y = g^k \) for some unknown integer \( k \). The value \( k \) is the discrete logarithm of \( y \)...
Modern C++ in Embedded Development: (Don't Fear) The ++
While C is still the language of choice for embedded development, the adoption of C++ has grown steadily. Yet, reservations about dynamic memory allocation and fears of unnecessary code bloat have kept many in the C camp. This discourse aims to explore the intricacies of employing C++ in embedded systems, negotiating the issues of dynamic memory allocation, and exploiting the benefits of C++ offerings like std::array and constexpr. Moreover, it ventures into the details of the zero-overhead principle and the nuanced distinctions between C and C++. The takeaway? Armed with the right knowledge and a careful approach, C++ can indeed serve as a powerful, safer, and more efficient tool for embedded development.
Byte and Switch (Part 2)
In part 1 we talked about the use of a MOSFET for a power switch. Here's a different circuit that also uses a MOSFET, this time as a switch for signals:
We have a thermistor Rth that is located somewhere in an assembly, that connects to a circuit board. This acts as a variable resistor that changes with temperature. If we use it in a voltage divider, the midpoint of the voltage divider has a voltage that depends on temperature. Resistors R3 and R4 form our reference resistance; when...
Linear Feedback Shift Registers for the Uninitiated, Part XVI: Reed-Solomon Error Correction
Last time, we talked about error correction and detection, covering some basics like Hamming distance, CRCs, and Hamming codes. If you are new to this topic, I would strongly suggest going back to read that article before this one.
This time we are going to cover Reed-Solomon codes. (I had meant to cover this topic in Part XV, but the article was getting to be too long, so I’ve split it roughly in half.) These are one of the workhorses of error-correction, and they are used in...
Two Capacitors Are Better Than One
I was looking for a good reference for some ADC-driving circuits, and ran across this diagram in Walt Jung’s Op-Amp Applications Handbook:
And I smiled to myself, because I immediately remembered a circuit I hadn’t used for years. Years! But it’s something you should file away in your bag of tricks.
Take a look at the RC-RC circuit formed by R1, R2, C1, and C2. It’s basically a stacked RC low-pass filter. The question is, why are there two capacitors?
I...
Introduction to Microcontrollers - More On Interrupts
A Little More Detail About The Interrupt MechanismIt's time to look a little closer at what happens in an interrupt request and response. Again this is in general terms, and different microcontroller designs may do things somewhat differently, but the basics remain the same. Most but not all interrupt requests are latched, which means the interrupt event sets a flag that stays set even if the interrupt event then goes away. It is this latched flag...
Lazy Properties in Python Using Descriptors
This is a bit of a side tangent from my normal at-least-vaguely-embedded-related articles, but I wanted to share a moment of enlightenment I had recently about descriptors in Python. The easiest way to explain a descriptor is a way to outsource attribute lookup and modification.
Python has a bunch of “magic” methods that are hooks into various object-oriented mechanisms that let you do all sorts of ridiculously clever things. Whether or not they’re a good idea is another...
The Least Interesting Circuit in the World
It does nothing, most of the time.
It cannot compute pi. It won’t oscillate. It doesn’t light up.
Often it makes other circuits stop working.
It is… the least interesting circuit in the world.
What is it?
About 25 years ago, I took a digital computer architecture course, and we were each given use of an ugly briefcase containing a bunch of solderless breadboards and a power supply and switches and LEDs — and a bunch of
A New Related Site!
We are delighted to announce the launch of the very first new Related site in 15 years! The new site will be dedicated to the trendy and quickly growing field of Machine Learning and will be called - drum roll please - MLRelated.com.
We think MLRelated fits perfectly well within the “Related” family, with:
- the fast growth of TinyML, which is a topic of great interest to the EmbeddedRelated community
- the use of Machine/Deep Learning in Signal Processing applications, which is of...
You Don't Need an RTOS (Part 1)
In this first article, we'll compare our two contenders, the superloop and the RTOS. We'll define a few terms that help us describe exactly what functions a scheduler does and why an RTOS can help make certain systems work that wouldn't with a superloop. By the end of this article, you'll be able to: - Measure or calculate the deadlines, periods, and worst-case execution times for each task in your system, - Determine, using either a response-time analysis or a utilization test, if that set of tasks is schedulable using either a superloop or an RTOS, and - Assign RTOS task priorities optimally.
The habitat of hardware bugs
The Moscow apartment which little me called home was also home to many other creatures, from smallish cockroaches to biggish rats. But of course we rarely met them face to face. Evolution has weeded out those animals imprudent enough to crash your dinner. However, when we moved a cupboard one time, we had the pleasure to meet a few hundreds of fabulously evolved cockroaches.
In this sense, logical bugs aren't different from actual insects. You won't find...























