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Mastering Modern FPGA Skills for Engineers

Lance Harvie October 5, 2023

In the rapidly evolving tech industry, engineers must acquire proficiency in modern FPGA skills. These skills empower engineers to optimize designs, minimize resource usage, and efficiently address FPGA design challenges while ensuring functionality, security, and compliance.


Open-Source Licenses Made Easy with Buildroot and Yocto for Embedded Linux

George Emad October 2, 2023

In this article I will try to explain what are the copyrights/copyleft, what are the popular opensource software licenses, and how to make sure that your Embedded Linux system complies with them using popular build systems ; Buildroot or YOCTO projec


There are 10 kinds of people in the world

Colin Walls September 27, 2023

It is useful, in embedded software, to be able to specify values in binary. The C language lacks this facility. In this blog we look at how to fix that.


Getting Started With Zephyr: Devicetree Overlays

Mohammed Billoo September 25, 2023

In this blog post, I show how the Devicetree overlay is a valuable construct in The Zephyr Project RTOS. Overlays allow embedded software engineers to override the default pin configuration specified in Zephyr for a particular board. In this blog post, I use I2C as an example. Specifically, I showed the default I2C pins used for the nRF52840 development kit in the nominal Zephyr Devicetree. Then, I demonstrated how an overlay can be used to override this pin configuration and the final result.


Embedded Developers, Ditch Your IDEs – Here’s Why!

Amar Mahmutbegovic September 25, 20231 comment

Ditching your Integrated Development Environment (IDE) temporarily can be a transformative learning experience in embedded development. This post invites you to explore the underpinnings of IDEs by delving into alternative tools and processes like Makefile, CMake, Vim, GDB, and OpenOCD. Understanding these tools can demystify the background operations of IDEs, revealing the intricacies of compiling, linking, and debugging. This journey into the “under the hood” aspects of development is not just about learning new tools, but also about gaining a deeper appreciation for the convenience and efficiency that IDEs provide. By stepping out of your comfort zone and experimenting with these alternatives, you can sharpen your skills, enhance your knowledge, and possibly discover a more tailored and streamlined development experience. Whether you're a novice or a seasoned developer, this exploration promises insights and revelations that can elevate your embedded development journey.


C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)

Jacob Beningo September 21, 20235 comments

In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.


The Backstreet Consultant

Ido Gendel September 18, 2023

In the uncharted land between Arduino-wielding kids and qualified electronics engineers emerged an entirely new market for embedded work. In this article, based on my personal experience and observations, I will attempt to outline this young market, the forces operating within it, and the kinds of people involved.

A short history

Up until fifteen years ago, give or take, embedded design was done exclusively by trained professionals: not just because of the required technical know-how, but also...


Are We Shooting Ourselves in the Foot with Stack Overflow?

Miro Samek September 8, 20234 comments

Most traditional, beaten-path memory layouts allocate the stack space above the data sections in RAM, even though the stack grows “down” (towards the lower memory addresses) in most embedded processors. This arrangement puts your program data in the path of destruction of a stack overflow. In other words, you violate the first Gun Safety Rule (ALWAYS keep the gun pointed in a safe direction!) and you end up shooting yourself in the foot. This article shows how to locate the stack at the BEGINNING of RAM and thus point it in the "safe" direction.


nRF5 to nRF Connect SDK migration via DFU over BLE

Mike Voytovich September 7, 20232 comments

This writeup contains some notes on how I was able to migrate one of my clients projects based on the nRF5 SDK, to nRF Connect SDK (NCS) based firmware, via a DFU to devices in the field over BLE.


FPGA skills for the modern world

GLENN Kirilow September 4, 2023

With the ever increasing number of applications involving video processing, AI or edge computing the appetite for suitably skilled FPGA Engineers has never been higher from the market which is expected to grow to $15 billion USD by 2027!

In terms of industries opportunities can be typically found within:

  • Automotive
  • Aerospace
  • Defense
  • Data Processing

However this list is certainly not exhaustive as any application requiring algorithms which can leverage from highly parallel and...


Linear Feedback Shift Registers for the Uninitiated, Part XVI: Reed-Solomon Error Correction

Jason Sachs June 19, 2018

Last time, we talked about error correction and detection, covering some basics like Hamming distance, CRCs, and Hamming codes. If you are new to this topic, I would strongly suggest going back to read that article before this one.

This time we are going to cover Reed-Solomon codes. (I had meant to cover this topic in Part XV, but the article was getting to be too long, so I’ve split it roughly in half.) These are one of the workhorses of error-correction, and they are used in...


Another 10 Circuit Components You Should Know

Jason Sachs October 30, 20131 comment

It's that time again to review all the oddball goodies available in electronic components. These are things you should have in your bag of tricks when you need to design a circuit board. If you read my previous posts and were looking forward to more, this article's for you!

1. Bus switches

I can't believe I haven't mentioned bus switches before. What is a bus switch?

There are lots of different options for switches:

  • mechanical switch / relay: All purpose, two...

Free Goodies from Embedded World - What to Do Next?

Stephane Boucher March 6, 20193 comments

I told you I would go on a hunt for free stuff at Embedded World in order to build a bundle for someone to win.


VHDL tutorial - combining clocked and sequential logic

Gene Breniman March 3, 2008

In an earlier article on VHDL programming ("VHDL tutorial" and "VHDL tutorial - part 2 - Testbench", I described a design for providing a programmable clock divider for a ADC sequencer. In this example, I showed how to generate a clock signal (ADCClk), that was to be programmable over a series of fixed rates (20MHz, 10MHz, 4MHz, 2MHz, 1MHz and 400KHz), given a master clock rate of 40MHz. A reader of that article had written to ask if it was possible to extend the design to...


Second-Order Systems, Part I: Boing!!

Jason Sachs October 29, 20142 comments

I’ve already written about the unexciting (but useful) 1st-order system, and about slew-rate limiting. So now it’s time to cover second-order systems.

The most common second-order systems are RLC circuits and spring-mass-damper systems.

Spring-mass-damper systems are fairly common; you’ve seen these before, whether you realize it or not. One household example of these is the spring doorstop (BOING!!):

(For what it’s worth: the spring...


Padé Delay is Okay Today

Jason Sachs March 1, 20166 comments

This article is going to be somewhat different in that I’m not really writing it for the typical embedded systems engineer. Rather it’s kind of a specialized topic, so don’t be surprised if you get bored and move on to something else. That’s fine by me.

Anyway, let’s just jump ahead to the punchline. Here’s a numerical simulation of a step response to a \( p=126, q=130 \) Padé approximation of a time delay:

Impressed? Maybe you should be. This...


Digital PLL's -- Part 2

Neil Robertson June 15, 20165 comments

In Part 1, we found the time response of a 2nd order PLL with a proportional + integral (lead-lag) loop filter.  Now let’s look at this PLL in the Z-domain [1, 2].  We will find that the response is characterized by a loop natural frequency ωn and damping coefficient ζ. 

Having a Z-domain model of the DPLL will allow us to do three things:

Compute the values of loop filter proportional gain KL and integrator gain KI that give the desired loop natural...

Cortex-M Exception Handling (Part 2)

Ivan Cibrario Bertolotti February 1, 20169 comments

The first part of this article described the conditions for an exception request to be accepted by a Cortex-M processor, mainly concerning the relationship of its priority with respect to the current execution priority. This part will describe instead what happens after an exception request is accepted and becomes active.

PROCESSOR OPERATION AND PRIVILEGE MODE

Before discussing in detail the sequence of actions that occurs within the processor after an exception request...


Embedded Systems Roadmaps

Nathan Jones November 9, 2023

What skills should every embedded systems engineer have? What should you study next to improve yourself as an embedded systems engineer? In this article I'll share with you a few lists from well-respected sources that seek to answer these questions, with the hope of helping provide you a path to mastery. Whether you've only just finished your first Arduino project or you've been building embedded systems for decades, I believe there's something in here for everyone to help improve themselves as embedded systems engineers.


Best Firmware Architecture Attributes

Tayyar GUZEL June 4, 20166 comments

Architecture of a firmware (FW) in a way defines the life-cycle of your product. Often companies start with a simple-version of a product as a response to the time-to-market caveat of the business, make some cash out of the product with a simple feature set. It takes only less than 2-3 years to reach a point where the company needs to develop multiple products derived from the same code base and multiple teams need to develop...


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