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Memfault Beyond the Launch

3D printing for embedded development

Ido Gendel February 19, 2024

Used mostly for creating little plastic objects, the desktop 3D printer is not an obvious addition to the embedded developer's toolbox. However, if you're looking for more reasons to get one, or already have one that's mostly gathering dust, here are a couple of embedded-related ways to get more value out of it.


The Asimov Protocol

Ido Gendel January 4, 2024

While the Internet is choke-full of explanations of basic data communication protocols, very little is said about the higher levels of packing, formatting, and exchanging information in a useful and practical way. This less-charted land is still fraught with strange problems, whose solutions may be found in strange places – in this example, a very short, 60 years old Science Fiction story.


Flood Fill, or: The Joy of Resource Constraints

Ido Gendel November 13, 2023

When transferred from the PC world to a microcontroller, a famous, tried-and-true graphics algorithm is no longer viable. The challenge of creating an alternative under severe resource constraints is an intriguing puzzle, the kind that keeps embedded development fun and interesting.


The Backstreet Consultant

Ido Gendel September 18, 2023

In the uncharted land between Arduino-wielding kids and qualified electronics engineers emerged an entirely new market for embedded work. In this article, based on my personal experience and observations, I will attempt to outline this young market, the forces operating within it, and the kinds of people involved.

A short history

Up until fifteen years ago, give or take, embedded design was done exclusively by trained professionals: not just because of the required technical know-how, but also...


The Asimov Protocol

Ido Gendel January 4, 2024

While the Internet is choke-full of explanations of basic data communication protocols, very little is said about the higher levels of packing, formatting, and exchanging information in a useful and practical way. This less-charted land is still fraught with strange problems, whose solutions may be found in strange places – in this example, a very short, 60 years old Science Fiction story.


Flood Fill, or: The Joy of Resource Constraints

Ido Gendel November 13, 2023

When transferred from the PC world to a microcontroller, a famous, tried-and-true graphics algorithm is no longer viable. The challenge of creating an alternative under severe resource constraints is an intriguing puzzle, the kind that keeps embedded development fun and interesting.


The Backstreet Consultant

Ido Gendel September 18, 2023

In the uncharted land between Arduino-wielding kids and qualified electronics engineers emerged an entirely new market for embedded work. In this article, based on my personal experience and observations, I will attempt to outline this young market, the forces operating within it, and the kinds of people involved.

A short history

Up until fifteen years ago, give or take, embedded design was done exclusively by trained professionals: not just because of the required technical know-how, but also...


3D printing for embedded development

Ido Gendel February 19, 2024

Used mostly for creating little plastic objects, the desktop 3D printer is not an obvious addition to the embedded developer's toolbox. However, if you're looking for more reasons to get one, or already have one that's mostly gathering dust, here are a couple of embedded-related ways to get more value out of it.


Memfault Beyond the Launch