EmbeddedRelated.com

C to C++: 3 Reasons to Migrate

Jacob Beningo October 31, 202222 comments

I’ve recently written several blogs that have set the stage with a simple premise: The C programming language no longer provides embedded software developers the tools they need to develop embedded software throughout the full software stack. Now, don’t get me wrong, C is a powerhouse, with over 80% of developers still using it; however, as embedded systems have reached unprecedented levels of complexity, C might not be the right tool for the job.

In this post, I’m kicking off a series...


Favorite Software AND Hardware Tools for Embedded Systems Development

Stephane Boucher October 5, 2022

Last year, at the Embedded Online Conference, we interviewed the speakers and asked them what were some of their favorite software and hardware tools for Embedded development.  

We aggregated all their answers in one insightful video that you can watch here.

Although you should really watch the video in order to get the full picture, I've compiled the following non-exhaustive list for the fun of it (again, I cannot overstate enough how much valuable...


Getting Started With Embedded Linux - From Nothing To A Login Prompt

Mohammed Billoo September 28, 2022

One of the famous observations that have been made related to embedded systems is referred to as “Moore’s Law”, which states that the number of transistors in integrated circuits doubles every year. This observation has held mostly true for the past several decades, so powerful CPUs are no longer simply relegated to servers, desktops, and laptops. Instead, we see powerful CPUs with increased capabilities being introduced into embedded systems on devices that live at “the edge”....


A New Related Site!

Stephane Boucher September 22, 20222 comments

We are delighted to announce the launch of the very first new Related site in 15 years!  The new site will be dedicated to the trendy and quickly growing field of Machine Learning and will be called - drum roll please - MLRelated.com.

We think MLRelated fits perfectly well within the “Related” family, with:

  • the fast growth of TinyML, which is a topic of great interest to the EmbeddedRelated community
  • the use of Machine/Deep Learning in Signal Processing applications, which is of...

Five ‘80s Movies that Inspired Me to Become an Engineer

Jacob Beningo July 20, 20227 comments

Five ‘80s Movies that Inspired Me to Become an Engineer

Movies and pop culture can incredibly impact society, particularly children. However, we never really know what conversation, demonstration, or movie could inspire someone to become an engineer. Recently in the Beningo house, we ran out of the film to watch for movie night. In desperation, I decided to find great movies from my childhood in the 80s. To my surprise, I realized how influential several of these films inspired me to...


3 Overlooked Embedded Software Elements

Jacob Beningo July 9, 20224 comments

Have you ever wondered, while you and your team are busy writing software if the foundation of how embedded software systems are built has changed and left you in the dust? What if while you were busily focusing on getting your product out the door, fighting bugs, and dealing with supply issues, there were techniques and processes that you completely overlooked that could save the day? I’ve found three elements embedded software teams often underutilize that could dramatically improve...


Development of the MOS Technology 6502: A Historical Perspective

Jason Sachs June 18, 20223 comments

One ubiquitous microprocessor of the late 1970s and 1980s was the MOS Technology MCS 6502. I included a section on the development of the 6502 in Part 2 of Supply Chain Games, and have posted it as an excerpt here, as I believe it is deserving in its own right.

(Note: MOS Technology is pronounced with the individual letters M-O-S “em oh ess”,[1] not “moss”, and should not be confused with another semiconductor company,


How to Estimate Encoder Velocity Without Making Stupid Mistakes: Part II (Tracking Loops and PLLs)

Jason Sachs November 17, 201312 comments

Yeeehah! Finally we're ready to tackle some more clever ways to figure out the velocity of a position encoder. In part I, we looked at the basics of velocity estimation. Then in my last article, I talked a little about what's necessary to evaluate different kinds of algorithms. Now it's time to start describing them. We'll cover tracking loops and phase-locked loops in this article, and Luenberger observers in part III.

But first we need a moderately simple, but interesting, example...


Learning Rust For Embedded Systems

Steve Branam November 12, 2021
The Motivational Portion

Based on recommendations from Kevin Nause, the VolksEEG project is considering using Rust as the embedded system programming language. So I've been off on a tear skimming books and e-books and watching videos at 2x to evaluate it.

My conclusion? Do it!

Most of the rest of us participants are primarily C/C++ embedded developers. I had previously been sensitized to Rust for embedded systems by 


Implementing State Machines

Stephen Friederichs January 18, 20145 comments

State machines are a great way to design software but they can be difficult to implement well.To illustrate this I’ll develop a simple state machine then increase the complexity to demonstrate some of the difficulties

We’ve all washed dishes before - it’s easy isn’t it? Scrub, rinse, dry, scrub, rinse dry. Scrub the dish until all of the gunk is off of it, rinse until the soap is off, put it in the drying rack. If you want to design software to implement this you have options. You...


Introduction to Microcontrollers - More On GPIO

Mike Silva September 13, 20134 comments

Now that we have our LED Blinky program nailed down, it's time to look more closely at outputs, add button/switch inputs, and work with reading inputs and driving outputs based on those inputs.

It's ON - No, It's OFF - No, It's ON...

I have to confess, I cheated.  Well, let's say I glossed over something very important.  In our LED Blinky program, we never cared about whether an output '1' or an output '0' turned on the LED.  Since we were just...


Lost Secrets of the H-Bridge, Part IV: DC Link Decoupling and Why Electrolytic Capacitors Are Not Enough

Jason Sachs April 29, 20147 comments

Those of you who read my earlier articles about H-bridges, and followed them closely, have noticed there's some unfinished business. Well, here it is. Just so you know, I've been nervous about writing the fourth (and hopefully final) part of this series for a while. Fourth installments after a hiatus can bring bad vibes. I mean, look what it did to George Lucas: now we have Star Wars Episode I: The Phantom Menace and


Unit Tests for Embedded Code

Stephen Friederichs March 5, 201411 comments

I originate from an electrical engineering background and my first industry experience was in a large, staid defense contractor. Both of these experiences contributed to a significant lack of knowledge with regards to software development best practices. Electrical engineers often have a backwards view of software in general; large defense contractors have similar views of software and couple it with a general disdain for any sort of automation or ‘immature’ practices.  While there...


Digital PLL's -- Part 1

Neil Robertson June 7, 201626 comments
1. Introduction

Figure 1.1 is a block diagram of a digital PLL (DPLL).  The purpose of the DPLL is to lock the phase of a numerically controlled oscillator (NCO) to a reference signal.  The loop includes a phase detector to compute phase error and a loop filter to set loop dynamic performance.  The output of the loop filter controls the frequency and phase of the NCO, driving the phase error to zero.

One application of the DPLL is to recover the timing in a digital...


PID Without a PhD

Tim Wescott April 26, 201614 comments

I both consult and teach in the area of digital control. Through both of these efforts, I have found that while there certainly are control problems that require all the expertise I can bring to bear, there are a great number of control problems that can be solved with the most basic knowledge of simple controllers, without resort to any formal control theory at all.

This article will tell you how to implement a simple controller in software and how to tune it without getting into heavy...


How to Build a Fixed-Point PI Controller That Just Works: Part II

Jason Sachs March 24, 20122 comments

In Part I we talked about some of the issues around discrete-time proportional-integral (PI) controllers:

  • various forms and whether to use the canonical form for z-transforms (don't do it!)
  • order of operation in the integral term: whether to scale and then integrate (my recommendation), or integrate and then scale.
  • saturation and anti-windup

In this part we'll talk about the issues surrounding fixed-point implementations of PI controllers. First let's recap the conceptual structure...