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Open-Source Licenses Made Easy with Buildroot and Yocto for Embedded Linux

George Emad October 2, 2023

In this article I will try to explain what are the copyrights/copyleft, what are the popular opensource software licenses, and how to make sure that your Embedded Linux system complies with them using popular build systems ; Buildroot or YOCTO projec


C to C++: 3 Reasons to Migrate

Jacob Beningo October 31, 202223 comments

I’ve recently written several blogs that have set the stage with a simple premise: The C programming language no longer provides embedded software developers the tools they need to develop embedded software throughout the full software stack. Now, don’t get me wrong, C is a powerhouse, with over 80% of developers still using it; however, as embedded systems have reached unprecedented levels of complexity, C might not be the right tool for the job.

In this post, I’m kicking...


Six Software Design Tools

Steve Branam November 5, 20211 comment
Contents: Introduction

Here are six tools to help you with software design. The first two are very simple, almost deceptively trivial, while the last four are more involved. They apply universally, to all types of software, all types of systems, and all languages. This is part of good engineering discipline.

At face value, this is just a bunch of acronyms,...


Review: Prototype to Product

Steve Branam October 16, 2021

Prototype to Product: A Practical Guide for Getting to Market, by Alan Cohen, is a must-read for anyone involved in product development, whether in a technical, management, or executive role.

I was reminded of it by Cohen's recent episode on Embedded.fm, 388: Brains Generate EMF, which is worth listening to a couple times through, especially if you're interested in medical device development. And in fact his first episode there, 


Definite Article: Notes on Traceability

Jason Sachs September 6, 2021

Electronic component distibutor Digi-Key recently announced part tracing for surface-mount components purchased in cut-tape form. This is a big deal, and it’s a feature that is a good example of traceability. Some thing or process that has traceability basically just means that it’s possible to determine an object’s history or provenance: where it came from and what has happened to it since its creation. There are a...


UML Statechart tip: Handling errors when entering a state

Matthew Eshleman March 8, 20204 comments

This is my second post with advice and tips on designing software with UML statecharts. My first entry is here.

It has been nearly 20 years since I first studied UML statecharts. Since that initial exposure (thank you Samek!), I have applied event driven active object statechart designs to numerous projects [3]. Nothing has abated my preference for this pattern in my firmware and embedded software projects. Through the years I have taken note of a handful of common challenges when...


Racing to Sleep

Jason Sachs December 30, 2019

Today we’re going to talk about low-power design.

Suppose I’m an electrical engineer working with wildlife biologists who are gathering field data on the Saskatchewan ringed-neck mountain goat. My team has designed a device called the BigBrotherBear 2000 (BBB2000) with a trip cable and a motor and a camera and a temperature sensor and a hot-wire anemometer and a real-time clock and an SD card and a battery and a LoRa transceiver. The idea is something like...


Shibboleths: The Perils of Voiceless Sibilant Fricatives, Idiot Lights, and Other Binary-Outcome Tests

Jason Sachs September 29, 2019

AS-SALT, JORDAN — Dr. Reza Al-Faisal once had a job offer from Google to work on cutting-edge voice recognition projects. He turned it down. The 37-year-old Stanford-trained professor of engineering at Al-Balqa’ Applied University now leads a small cadre of graduate students in a government-sponsored program to keep Jordanian society secure from what has now become an overwhelming influx of refugees from the Palestinian-controlled West Bank. “Sometimes they visit relatives...


Embedded Programming Video Course Shows How OOP Works Under the Hood

Miro Samek September 29, 2019

If you'd like to understand how Object-Oriented Programming (OOP) really works under the hood, here is a free video course for you:

OOP part-1: Encapsulation: This first lesson on Object-Oriented Programming (OOP) introduces the concept of Encapsulation, which is the ability to package data and functions together into classes. You'll see how you can emulate Encapsulation in C, what kind of code is generated, and how to debug such code. Next, you will translate the C design into C++ using...


Round-robin or RTOS for my embedded system

Manuel Herrera June 9, 20197 comments

First of all, I would like to introduce myself. I am Manuel Herrera. I am starting to write blogs about the situations that I have faced over the years of my career and discussed with colleagues.

To begin, I would like to open a conversation with a dilemma that is present when starting a project ... must I use or not any operating system?

I hope it helps you to form your own criteria and above all that you enjoy it.

Does my embedded system need an...


Margin Call: Fermi Problems, Highway Horrors, Black Swans, and Why You Should Worry About When You Should Worry

Jason Sachs December 6, 20152 comments

“Reports that say that something hasn’t happened are always interesting to me, because as we know, there are known knowns; there are things we know that we know. There are known unknowns; that is to say, there are things that we now know we don’t know. But there are also unknown unknowns — there are things we do not know we don’t know.” — Donald Rumsfeld, February 2002

Today’s topic is engineering margin.

XKCD had a what-if column involving Fermi...


How Embedded Linux is used in Spacecrafts !

George Emad February 1, 20246 comments

This article dives into the application of Linux in spacecraft, examining the challenges it poses and proposing potential solutions. Real-life examples will be discussed, while also addressing the drawbacks of employing Linux in safety-critical missions.


Embedded Programming Video Course Shows How OOP Works Under the Hood

Miro Samek September 29, 2019

If you'd like to understand how Object-Oriented Programming (OOP) really works under the hood, here is a free video course for you:

OOP part-1: Encapsulation: This first lesson on Object-Oriented Programming (OOP) introduces the concept of Encapsulation, which is the ability to package data and functions together into classes. You'll see how you can emulate Encapsulation in C, what kind of code is generated, and how to debug such code. Next, you will translate the C design into C++ using...


Implementation Complexity, Part I: The Tower of Babel, Gremlins, and The Mythical Man-Month

Jason Sachs June 9, 2013

I thought I'd post a follow-up, in a sense, to an older post about complexity in consumer electronics I wrote a year and a half ago. That was kind of a rant against overly complex user interfaces. I am a huge opponent of unnecessary complexity in almost any kind of interface, whether a user interface or a programming interface or an electrical interface. Interfaces should be clean and simple.

Now, instead of interface complexity, I'll be talking about implementation complexity, with a...


Developing software for a safety-related embedded system for the first time

Michael J. Pont October 31, 20151 comment

I spend most of my working life with organisations that develop software for high-reliability, real-time embedded systems. Some of these systems are created in compliance with IEC 61508, ISO 26262, DO-178C or similar international standards.

When working with organisations that are developing software for their first safety-related design, I’m often asked to identify the key issues that distinguish this process from the techniques used to develop “ordinary” embedded software.

...

Modern Embedded Systems Programming: Beyond the RTOS

Miro Samek April 27, 20167 comments

An RTOS (Real-Time Operating System) is the most universally accepted way of designing and implementing embedded software. It is the most sought after component of any system that outgrows the venerable "superloop". But it is also the design strategy that implies a certain programming paradigm, which leads to particularly brittle designs that often work only by chance. I'm talking about sequential programming based on blocking.

Blocking occurs any time you wait explicitly in-line for...


Write Better Code with Block Diagrams and Flowcharts

Nathan Jones August 1, 20241 comment

Reading and writing code without architectural diagrams is like trying to follow complex instructions without any explanatory pictures: nigh impossible! By taking the time to draw out the block diagrams and flowcharts for your code, you can help identify problems before they arise and make your code easier to design, write, test, and debug. In this article, I'll briefly justify the importance of architectural drawings such as block diagrams and flowcharts and then teach you what they are and how to draw them. Using two simple examples, you'll see first-hand how these drawings can significantly amplify your understanding of a piece of code. Additionally, I'll give you a few tips for how to implement each drawing once you've completed it and I'll share with you a few neat tools to help you complete your next set of drawings.


UML Statechart tip: Handling errors when entering a state

Matthew Eshleman March 8, 20204 comments

This is my second post with advice and tips on designing software with UML statecharts. My first entry is here.

It has been nearly 20 years since I first studied UML statecharts. Since that initial exposure (thank you Samek!), I have applied event driven active object statechart designs to numerous projects [3]. Nothing has abated my preference for this pattern in my firmware and embedded software projects. Through the years I have taken note of a handful of common challenges when...


Implementation Complexity, Part II: Catastrophe, Dear Liza, and the M Word

Jason Sachs June 16, 2013

In my last post, I talked about the Tower of Babel as a warning against implementation complexity, and I mentioned a number of issues that can occur at the time of design or construction of a project.

The Tower of Babel, Pieter Bruegel the Elder, c. 1563 (from Wikipedia)

Success and throwing it over the wall

OK, so let's say that the right people get together into a well-functioning team, and build our Tower of Babel, whether it's the Empire State Building, or the electrical grid, or...


Racing to Sleep

Jason Sachs December 30, 2019

Today we’re going to talk about low-power design.

Suppose I’m an electrical engineer working with wildlife biologists who are gathering field data on the Saskatchewan ringed-neck mountain goat. My team has designed a device called the BigBrotherBear 2000 (BBB2000) with a trip cable and a motor and a camera and a temperature sensor and a hot-wire anemometer and a real-time clock and an SD card and a battery and a LoRa transceiver. The idea is something like...


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