Adventures in Signal Processing with Python
Jason Sachs shows how PyLab (numpy, scipy, matplotlib) can handle many signal-processing and visualization tasks engineers usually reach for MATLAB to do. He walks through practical examples including PWM ripple, two pole RC filters, and symbolic math with SymPy, and shares real-world installation tips and trade-offs. The post closes with pointers to IPython and pandas to speed interactive analysis and data handling.
Isolated Sigma-Delta Modulators, Rah Rah Rah!
Analog isolation can blow up DAQ budgets, but isolated sigma-delta modulators let you send a single 1-bit stream and a clock across the barrier, keeping costs down. Jason walks through Avago, TI, and Analog Devices parts, explains sigma-delta noise shaping in plain terms, and calls out the real engineering work: converting a 10–20 MHz bitstream into usable samples with sinc/CIC decimators or FPGA filtering.
How to Estimate Encoder Velocity Without Making Stupid Mistakes: Part I
Encoder velocity estimation is easy to get wrong, and Jason Sachs walks through the traps engineers fall into. He demolishes the common advice to time between encoder edges, shows how encoder quantization and state-width errors break that approach, and argues for fixed-rate sampling with sensible filtering for most control uses. Part II will cover more advanced estimators for higher performance needs.
Modulation Alternatives for the Software Engineer
Jason starts with a hardware curiosity, the 7497 synchronous rate multiplier, and turns it into a practical lesson for firmware engineers. He contrasts conventional PWM with a simple accumulator-based method called "synthetic division," showing how it implements first-order delta-sigma behavior in software. The post explains when to pick PWM or delta-sigma and why the accumulator trick can give higher effective resolution at low update rates.
Multimedia Compression: Another Revolution
Researchers at the University of Rochester have proposed a radically different way to compress music, claiming compression ratios in the tens of thousands. Instead of trimming redundancy like MP3 or MPEG4, the method encodes and reproduces music in a completely new form. It is still far from commercial use, but the idea is striking enough to rethink what multimedia compression could become.
VHDL tutorial
Gene Breniman presents a hands-on VHDL walkthrough for a programmable clock divider implemented on a Xilinx CoolRunner CPLD (XC2C32A). The example shows how to declare ports and internal signals, implement a clock-division process with reset and falling-edge detection, and create a simple addressable latch to select clock rates from a 40MHz master clock. It’s a compact, practical guide for embedded engineers learning VHDL and CPLD design.
Debugging DSP code.
Strange sinusoidal confidence scores from an HTM neural model revealed a familiar class of DSP bugs. Drawing from forum troubleshooting, the post maps common root causes: signed versus absolute value errors, wrong intermediate references, scaling mistakes, and sampling/stride problems in integer math. Embedded engineers will recognize the diagnostic clues and practical suspects to check first when DSP outputs vary with the input.
Shibboleths: The Perils of Voiceless Sibilant Fricatives, Idiot Lights, and Other Binary-Outcome Tests
Binary tests look simple until you try to pick a threshold, because false positives, false negatives, and base rate all collide. Jason Sachs uses a deliberately absurd detective story, then walks through the math of expected value, medical screening tradeoffs, idiot lights, and even a triage-style three-way decision. The payoff is a practical way to think about when a pass/fail signal helps, and when raw data or a second test is worth the extra complexity.
Modulation Alternatives for the Software Engineer
Jason starts with a hardware curiosity, the 7497 synchronous rate multiplier, and turns it into a practical lesson for firmware engineers. He contrasts conventional PWM with a simple accumulator-based method called "synthetic division," showing how it implements first-order delta-sigma behavior in software. The post explains when to pick PWM or delta-sigma and why the accumulator trick can give higher effective resolution at low update rates.
Getting Started With CUDA C on an Nvidia Jetson: A Meaningful Algorithm
In this blog post, I demonstrate a use case and corresponding GPU implementation where meaningful performance gains are realized and observed. Specifically, I implement a "blurring" algorithm on a large 1000x1000 pixel image. I show that the GPU-based implementation is 1000x faster than the CPU-based implementation.
Painting with Light to Measure Time
When Jason Sachs needed to verify a first-order sigma-delta LED dimming implementation but had no oscilloscope, he turned to long-exposure "light painting" to turn time into space on a photograph. By sweeping the camera across blinking LEDs he captured pulse trains, read the bit patterns from the light trail, and confirmed the result with a tiny Python accumulator model. The post shares practical tips on timing accuracy, exposure, and avoiding ambient-light artifacts.
Multimedia Compression: Another Revolution
Researchers at the University of Rochester have proposed a radically different way to compress music, claiming compression ratios in the tens of thousands. Instead of trimming redundancy like MP3 or MPEG4, the method encodes and reproduces music in a completely new form. It is still far from commercial use, but the idea is striking enough to rethink what multimedia compression could become.
Python Code from My Articles Now Online in IPython Notebooks
Jason M. Sachs has published the Python code from his EmbeddedRelated articles as standalone IPython notebooks. He automated extraction of example code and pushed the notebooks to a public Bitbucket repository under the Apache license, and they are viewable via nbviewer. The post lists available notebooks and asks readers to link back to EmbeddedRelated and share feedback on how they used the code.
A Second Look at Slew Rate Limiters
Picking the right slew rate can cut overshoot dramatically while keeping delay reasonable, Jason shows. He numerically analyzes a feedforward slew-rate-limited step into a normalized second-order system and proposes a simple empirical rule R = Δx/(2π α τ) with α ≈ 1. The post includes Python/Scipy code and a 3→5 V example that demonstrates about a 3× overshoot reduction and a ≈5τ peak delay.
Painting with Light to Measure Time
When Jason Sachs needed to verify a first-order sigma-delta LED dimming implementation but had no oscilloscope, he turned to long-exposure "light painting" to turn time into space on a photograph. By sweeping the camera across blinking LEDs he captured pulse trains, read the bit patterns from the light trail, and confirmed the result with a tiny Python accumulator model. The post shares practical tips on timing accuracy, exposure, and avoiding ambient-light artifacts.
Getting Started With CUDA C on an Nvidia Jetson: A Meaningful Algorithm
In this blog post, I demonstrate a use case and corresponding GPU implementation where meaningful performance gains are realized and observed. Specifically, I implement a "blurring" algorithm on a large 1000x1000 pixel image. I show that the GPU-based implementation is 1000x faster than the CPU-based implementation.
Debugging DSP code.
Strange sinusoidal confidence scores from an HTM neural model revealed a familiar class of DSP bugs. Drawing from forum troubleshooting, the post maps common root causes: signed versus absolute value errors, wrong intermediate references, scaling mistakes, and sampling/stride problems in integer math. Embedded engineers will recognize the diagnostic clues and practical suspects to check first when DSP outputs vary with the input.
Multimedia Compression: Another Revolution
Researchers at the University of Rochester have proposed a radically different way to compress music, claiming compression ratios in the tens of thousands. Instead of trimming redundancy like MP3 or MPEG4, the method encodes and reproduces music in a completely new form. It is still far from commercial use, but the idea is striking enough to rethink what multimedia compression could become.












