When a Mongoose met a MicroPython, part II
In the first part of this blog, we introduced this little framework to integrate MicroPython and Cesanta's Mongoose; where Mongoose runs when called by MicroPython and is able to run Python functions as callbacks for the events you decide in your event handler. Now we add MQTT to the equation, so we can subscribe to topics and publish messages right from MicroPython.
ANCS and HID: Controlling Your iPhone From Zephyr
In this blog post, we see how certain BLE services can be used to control an iPhone from a Nordic nRF52840 using The Zephyr Project. Specifically, we see how to control certain multimedia functionality using the HID service. Finally, we learn how to use the ANCS client library provided by Nordic in The Zephyr Project to accept or decline an incoming call.
You Don't Need an RTOS (Part 3)
In this third article I'll share with you a few cooperative schedulers (with a mix of both free and commercial licenses) that implement a few of the OS primitives that the "Superduperloop" is currently missing, possibly giving you a ready-to-go solution for your system. On the other hand, I don't think it's all that hard to add thread flags, binary and counting semaphores, event flags, mailboxes/queues, a simple Observer pattern, and something I call a "marquee" to the "Superduperloop"; I'll show you how to do that in the second half of this article and the next. Although it will take a little more work than just using one of the projects above, it will give you the maximum amount of control over your system and it will let you write tasks in ways you could only dream of using an RTOS or other off-the-shelf system.
Core competencies
Creating software from scratch is attractive, as the developer has total control. However, this is rarely economic or even possible with complex systems and tight deadlines.
FSM - Let 'em talk
No state machine is an island. State machines do not exist in a vacuum, they need to "talk" to their environment and each other to share information and provide synchronization to perform the system functions. In this conclusive article, you will find what kind of problems and which critical areas you need to pay attention to when designing a concurrent system. Although the focus is on state machines, the consideration applies to every system that involves more than one execution thread.
Getting Started With CUDA C on an Nvidia Jetson: A Meaningful Algorithm
In this blog post, I demonstrate a use case and corresponding GPU implementation where meaningful performance gains are realized and observed. Specifically, I implement a "blurring" algorithm on a large 1000x1000 pixel image. I show that the GPU-based implementation is 1000x faster than the CPU-based implementation.
Five Embedded Linux Topics for Newbies !
Are you an embedded systems enthusiast looking to broaden your horizons with embedded Linux? explore those 5 topics.
Introduction to PIC Timers
The fourth in a series of five posts looks at 8-bit PIC hardware timers. After a review of basic timer functionality, the Timer0 module operation and configuration is reviewed and a basic application implemented using Timer0 to blink external LEDs at a frequency of 0.5Hz.
You Don't Need an RTOS (Part 2)
In this second article, we'll tweak the simple superloop in three critical ways that will improve it's worst-case response time (WCRT) to be nearly as good as a preemptive RTOS ("real-time operating system"). We'll do this by adding task priorities, interrupts, and finite state machines. Additionally, we'll discuss how to incorporate a sleep mode when there's no work to be done and I'll also share with you a different variation on the superloop that can help schedule even the toughest of task sets.
Getting Started With Zephyr: Devicetree Bndings
This blog post shines some light on how devicetrees are used in The Zephyr Project. Specifically, we understand the mechanisms that enable us to use nodes in the devicetree in the C source files. We use a sample provided in the Zephyr repository itself and work our way through portions of the Zephyr codebase to get insight into the mechanisms that make this possible.
Supply Chain Games: What Have We Learned From the Great Semiconductor Shortage of 2021? (Part 2)
Welcome back! Today we’re going to zoom around again in some odd directions, and give a roundabout introduction to the semiconductor industry, touching on some of the following questions: How do semiconductors get designed and...
C++ on microcontrollers 1 - introduction, and an output pin class
This blog series is about the use of C++ for modern microcontrollers. My plan is to show the gradual development of a basic I/O library. I will introduce the object-oriented C++ features that are used step by step, to provide a...
On optimizing manual soldering
When faced with manual soldering of thousands of components, speed and efficiency become pivotal. Here are some takeaways from my own experience attempting to optimize such a process.
How Embedded Linux is used in Spacecrafts !
This article dives into the application of Linux in spacecraft, examining the challenges it poses and proposing potential solutions. Real-life examples will be discussed, while also addressing the drawbacks of employing Linux in safety-critical missions.
Getting Started With Zephyr: Saving Data To Files
In this blog post, I show how to implement a Zephyr application to mount a microSD card, create a new file on the microSD card, and write data to it. The lessons learned from such an application can be helpful for devices out in the field that need to write data to off-board memory periodically, especially in cases where Internet access may be sporadic.
C to C++: Using Abstract Interfaces to Create Hardware Abstraction Layers (HAL)
In C to C++, we've been exploring how to transition from a C developer to a C++ developer when working in embedded system. In this post, we will explore how to leverage classes to create hardware abstraction layers (HAL). You'll learn about the various inheritance mechanisms, what an virtual function is, and how to create an abstract class.
Getting Started With Zephyr: Devicetrees
This blog post provides an introduction to the "Devicetree", another unique concept in The Zephyr Project. We learn about the basic syntax of a device tree and how its structure and hierarchy mirror hardware, from the SoC to the final board. We also see how hardware described in a devicetree can be referenced and controlled in the source code of a Zephyr-based application.