Embedded Microprocessor Systems: Real World Design, Third Edition
The less-experienced engineer will be able to apply Ball's advice to everyday projects and challenges immediately with amazing results. In this new edition, the author has expanded the section on debug to include avoiding common hardware, software and interrupt problems. Other new features include an expanded section on system integration and debug to address the capabilities of more recent emulators and debuggers, a section about combination microcontroller/PLD devices, and expanded information on industry standard embedded platforms.
* Covers all 'species' of embedded system chips rather than specific hardware
* Learn how to cope with 'real world' problems
* Design embedded systems products that are reliable and work in real applications
Why Read This Book
You will get pragmatic, experience-driven advice for designing reliable embedded products, with focused chapters on system integration, hardware–software debugging (including emulator and debugger use), interrupt problems, and microcontroller/PLD combinations. The emphasis is on practical troubleshooting and design-for-reliability techniques you can apply across different processors and toolchains, so you learn methods rather than vendor-specific details.
Who Will Benefit
Best suited for early-to-mid career embedded engineers and firmware developers who design or debug hardware/software systems and need practical techniques for integration, interfacing, and real-world debugging.













