Simple Automated Log Processing
Text log data offers a wealth of information from an embedded system. At least during prototyping and development phases, most systems have some kind of serial log output, or use semihosting methods to log to a serial output channel in a debugger. Then you can capture the logs to a file.
The problem is that they tend to accumulate large volumes of data. Logs can be many thousands of lines long, especially when you run long duration tests. Finding information and evaluating trends in the...
Scorchers, Part 2: Unknown Bugs and Popcorn
This is a short article about diminishing returns in the context of software releases.
Those of you who have been working professionally on software or firmware have probably faced this dilemma before. The scrum masters of the world will probably harp on terms like the Definition of Done and the Minimum Viable Product. Blah blah blah. In simple terms, how do you know when your product is ready to release? This is both an easy and a difficult question to answer.
What makes...
Some Advice For Working From Home
The other day I posted a short video of my WFH setup (and here's a May 1st upgrade). Today I have some general advice for WFH for people who are new to it.
I've been doing it randomly for the past 5 years, usually just one or two days a week here and there. Now it's a full-time thing for the duration of the coronavirus. So some of this wanders afield a bit, settling in for the long haul.
Some of it is based on things I've built up over years. It's unreasonable to expect that...
UML Statechart tip: Handling errors when entering a state
This is my second post with advice and tips on designing software with UML statecharts. My first entry is here.
It has been nearly 20 years since I first studied UML statecharts. Since that initial exposure (thank you Samek!), I have applied event driven active object statechart designs to numerous projects [3]. Nothing has abated my preference for this pattern in my firmware and embedded software projects. Through the years I have taken note of a handful of common challenges when...
Examining The Stack For Fun And Profit
Well, maybe not so much for profit, but certainly for fun. This is a wandering journey of exploration and discovery, learning a variety of interesting and useful things.
One of the concerns with an embedded system is how much memory it needs, known as the memory footprint. This consists of the persistent storage needed for the program (i.e. the flash memory or filesystem space that stores the executable image), and the volatile storage needed to hold the data while executing over long...
Already 3000+ Attendees Registered for the Upcoming Embedded Online Conference
Chances are you already know, through the newsletter or banners on the Related sites, about the upcoming Embedded Online Conference.
Chances are you also already know that you have until the end of the month of February to register for free.
And chances are that you are one of the more than 3000 pro-active engineers who have already registered.
But If you are like me and have a tendency to do tomorrow what can be done today, maybe you haven't registered yet. You may...
So You Want To Be An Embedded Systems Developer
Contents:- Introduction
- What's An Embedded System?
- Hobbyist vs. Professional Hardware
- The Primary Resources
- Some Advanced Resources
- Some Hardware
- Glossaries
- Other Links
- Final Thought
Racing to Sleep
Today we’re going to talk about low-power design.
Suppose I’m an electrical engineer working with wildlife biologists who are gathering field data on the Saskatchewan ringed-neck mountain goat. My team has designed a device called the BigBrotherBear 2000 (BBB2000) with a trip cable and a motor and a camera and a temperature sensor and a hot-wire anemometer and a real-time clock and an SD card and a battery and a LoRa transceiver. The idea is something like...
Jaywalking Around the Compiler
Our team had another code review recently. I looked at one of the files, and bolted upright in horror when I saw a function that looked sort of like this:
void some_function(SOMEDATA_T *psomedata) { asm volatile("push CORCON"); CORCON = 0x00E2; do_some_other_stuff(psomedata); asm volatile("pop CORCON"); }There is a serious bug here — do you see what it is?
Shibboleths: The Perils of Voiceless Sibilant Fricatives, Idiot Lights, and Other Binary-Outcome Tests
AS-SALT, JORDAN — Dr. Reza Al-Faisal once had a job offer from Google to work on cutting-edge voice recognition projects. He turned it down. The 37-year-old Stanford-trained professor of engineering at Al-Balqa’ Applied University now leads a small cadre of graduate students in a government-sponsored program to keep Jordanian society secure from what has now become an overwhelming influx of refugees from the Palestinian-controlled West Bank. “Sometimes they visit relatives...
Linear Feedback Shift Registers for the Uninitiated, Part VIII: Matrix Methods and State Recovery
Last time we looked at a dsPIC implementation of LFSR updates. Now we’re going to go back to basics and look at some matrix methods, which is the third approach to represent LFSRs that I mentioned in Part I. And we’re going to explore the problem of converting from LFSR output to LFSR state.
Matrices: Beloved Historical DregsElwyn Berlekamp’s 1966 paper Non-Binary BCH Encoding covers some work on
Using XML to describe embedded devices (and speak to them)
This article discusses one of the typical development cycles in embedded device and communication design and presents a possible, light weight solution using the free DClib/netpp framework.
The challengeAssume we're faced with the design of an embedded device, be it a simple SoC unit or a more complex, uC controlled engine with various attached peripherals. From first prototype to the market, the following development cycle is typically walked through:
STM32 B-CAMS-OMV Walkthrough
The STM32 B-CAMS-OMV camera module offers an accessible way to get started with embedded vision. Coupled with the STM32H747I-DISCO discovery kit and the FP-AI-VISION1 function pack, it's possible to be up and running in minutes.
This video describes the camera connection interface to the discovery kit and the key software functions required to control the camera and process its data. We review the ISP (Image Signal Processor) interface with examples of image processing...
3D printing for embedded development
Used mostly for creating little plastic objects, the desktop 3D printer is not an obvious addition to the embedded developer's toolbox. However, if you're looking for more reasons to get one, or already have one that's mostly gathering dust, here are a couple of embedded-related ways to get more value out of it.
Fit Sixteen (or more) Asynchronous Serial Receivers into the Area of a Standard UART Receiver
IntroductionThis article will describe a technique, available in many current FPGA architectures, to fit a large amount of logic into a small area. About ten years ago now (Feb/Mar 2005), I helped develop a multi-line Caller ID product. The Multi-Channel Asynchronous Receiver (MCAR) FPGA core developed for that product will be used to illustrate the technique(s) needed to fit a 16 channel MCAR into a single Spartan II XC2S30-5VQ100 FPGA.
To stay true to the original design, I...
Open-Source Licenses Made Easy with Buildroot and Yocto for Embedded Linux
In this article I will try to explain what are the copyrights/copyleft, what are the popular opensource software licenses, and how to make sure that your Embedded Linux system complies with them using popular build systems ; Buildroot or YOCTO projec
Stability or insanity
I've just spent over two weeks getting ready to do my next video. It was a combination of one of those vast underestimations one occasionally makes, combined with falling into a bit of an obsession.
I am, at this point, not only wondering if it was worth it, but questioning my sanity in carrying on even when the going went beyond tough to just plain crazy.
At any rate, a good video needs a visual aid, and I decided that my video needed to demonstrate stability with a pendulum....
Peripheral Interaction Without a Linux Device Driver Using Spidev
OverviewWhen integrating a new peripheral onto an embedded Linux platform, we might think we always need to implement a kernel module to serve as a device driver. However, as we all know, absolutes such as “always” and “never” are rarely true. The same is true in this case. Implementing a device driver in kernel space on an embedded Linux platform should only be undertaken if the performance requirements of the final application demand it. In most instances, a userspace...
PC and SP for a small CPU
Ok, let's make a small stack-based CPU.
I will start where the rubber meets the road - the PC/stack subsystem that I like referring to as the 'legs'. As usual, I will present a design with a twist.
Not having a large design team, deadlines and million-dollar fab runs when designing CPUs creates a truly different environment. I can actually sit at the kitchen table and doodle around with CPU designs to my heart's content. I can try really ridiculous approaches, and work without a...
Coding Step 3 - High-Level Requirements
Articles in this series:
- Coding Step 0 - Development Environments
- Coding Step 1 - Hello World and Makefiles
- Coding Step 2- Source Control
- Coding Step 3 - High-Level Requirements
- Coding Step 4 - Design
If this series of articles has been light on one thing it's 'coding'. If it's been light on two things the second is 'embedded'. In three articles I haven't gotten past Hello World on a desktop PC. That changes (slowly) with this article. In this article I'll...
Embedded World 2018 - The Interviews
Once again this year, I had the chance to go to Embedded World in Nuremberg Germany. And once again this year, I brought my video equipment to try and capture some of the most interesting things at the show.
Something new this year, I asked Jacob Beningo if he would partner with me in doing interviews with a few vendors. I would operate the camera while Jacob would ask the right questions to the vendors to make them talk about the key products/features that...
Getting Started With Zephyr: Devicetree Overlays
In this blog post, I show how the Devicetree overlay is a valuable construct in The Zephyr Project RTOS. Overlays allow embedded software engineers to override the default pin configuration specified in Zephyr for a particular board. In this blog post, I use I2C as an example. Specifically, I showed the default I2C pins used for the nRF52840 development kit in the nominal Zephyr Devicetree. Then, I demonstrated how an overlay can be used to override this pin configuration and the final result.
Watchdog Timer Anti-patterns
The humble watchdog timer has been an essential part of our reliability tool chest for decades now. The way it works is straightforward and easy to understand, and most practical designs are easy to interface with.
There is a wealth of reference material that covers both the theory behind watchdog timers and practical design tips. But what we'll talk about today is of a slightly different nature.
Despite its straightforward operation and long history, the watchdog timer does occasionally get...
Margin Call: Fermi Problems, Highway Horrors, Black Swans, and Why You Should Worry About When You Should Worry
“Reports that say that something hasn’t happened are always interesting to me, because as we know, there are known knowns; there are things we know that we know. There are known unknowns; that is to say, there are things that we now know we don’t know. But there are also unknown unknowns — there are things we do not know we don’t know.” — Donald Rumsfeld, February 2002
Today’s topic is engineering margin.
XKCD had a what-if column involving Fermi...
Mutex vs. Semaphores – Part 2: The Mutex & Mutual Exclusion Problems
Part 1 of this series we looked at the history of the binary and counting semaphore, and then went on to discuss some of the associated problem areas. In this posting I aim to show how a different RTOS construct, the mutex, may overcome some, if not all, of these weaknesses.
To address the problems associated with semaphore, a new concept was developed during the late 1980’s. I have struggled to find it’s first clear definition, but the major use of the term mutex (another...
Voltage Drops Are Falling on My Head: Operating Points, Linearization, Temperature Coefficients, and Thermal Runaway
Today’s topic was originally going to be called “Small Changes Caused by Various Things”, because I couldn’t think of a better title. Then I changed the title. This one’s not much better, though. Sorry.
What I had in mind was the Shockley diode equation and some other vaguely related subjects.
My Teachers Lied to MeMy introductory circuits class in college included a section about diodes and transistors.
The ideal diode equation is...
Use Microprogramming to Save Resources and Increase Functionality
IntroductionMicroprogramming is a design approach that every FPGA designer should have in their bag of tricks. I subscribe to the concept that microprogramming is a structured approach to the design of state machines. This is essentially the view of Maurice Wilkes when he first proposed microprogramming in 1951 as an alternative method for the implementation of the control section of a computer. Wilkes was interested in improving the reliability and reducing time needed to implement...
Linear Feedback Shift Registers for the Uninitiated, Part XIII: System Identification
Last time we looked at spread-spectrum techniques using the output bit sequence of an LFSR as a pseudorandom bit sequence (PRBS). The main benefit we explored was increasing signal-to-noise ratio (SNR) relative to other disturbance signals in a communication system.
This time we’re going to use a PRBS from LFSR output to do something completely different: system identification. We’ll show two different methods of active system identification, one using sine waves and the other...
Embedded World 2018 - More Videos!
After the interview videos last week, this week I am very happy to release two more videos taken at Embedded World 2018 and that I am proud of.
For both videos, I made extensive use of my two new toys, a Zhiyun Crane Gimbal and a Sony a6300 camera.
The use of a gimbal like the Zhiyun makes a big difference in terms of making the footage look much more stable and cinematographic.
As for the Sony camera, it takes fantastic slow-motion footage and...





















